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"We were unable to get all of the information out ahead of time, but stand by to assist mod creators in understanding the changes," Red Hook said. after about 5 restarts all trying different farming methods/group comps, i STILL have no god damn idea what i am supposed to. btw, my usual build is PD focused on stun and blight, Highwayman focused on backline damage, Abomination to tank and damage, and Leper/Hellion to damage. Unfortunately, the changes made to accommodate the DLC will break some Darkest Dungeon mods until their creators update them. The update is called 'Those From Below' and introduces The Cove, the games fourth dungeon. I can get rid of diseases from the weald or stress from the warrens, but I can't get back those 50 minutes I spent on a short Cove dungeon and it's 6 or 7 encounters. High torchlight levels now properly grant dodge bonus to heroes. Beware Darkest Dungeons newest dungeon, The Cove, is now live Andrew gives a quick overview of what types of terror the tides dragged in.CONNECT WITH USF.New Affliction act-outs! Experience the mayhem and tomfoolery of characters attacking each other and sometimes rarely even forcing a retreat! (Don’t hate us too much.).Inexplicably, you can now enter the dungeon with less than a full party.Revised improper quest rewards for Cove boss quests to give higher rewards.Added Laudanum - a powerful tonic to combat Horror, available at a Provisioner near you.Added Horror (Stress DOT) to a few monsters sprinkled around the dungeons.Thanks to Maester Silvio for his contributions!
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Comprehensive trinket re-balancing: you’ll notice not only stat changes, but rarity/tiering changes as well for some trinkets.Character class balancing and adjustments! Highlights include Crusader’s Bulwark of Faith, Highwayman’s Tracking Shot and Open Vein, Bounty Hunter’s Hook and Slice (Now, Caltrops!), Leper’s Intimidate, and maybe the biggest of all: Occultist’s Wyrd Reconstruction (now usable in any rank!).
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